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	<title>drzy &#187; lighting</title>
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		<title>Geomerics&#8217; Enlighten &#8211; lighting games differently</title>
		<link>http://www.drzy.com/2007/03/11/geomerics-enlighten-lighting-games-differently/</link>
		<comments>http://www.drzy.com/2007/03/11/geomerics-enlighten-lighting-games-differently/#comments</comments>
		<pubDate>Sun, 11 Mar 2007 23:02:11 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[software]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/03/11/geomerics-enlighten-lighting-games-differently/</guid>
		<description><![CDATA[Geomerics is a company dedicated to computer graphics and other algorithms. They have recently unveiled their Enlighten engine which coordinates several of their software/middleware advances to provide enhanced lighting in games. The foremost of these is their real-time radiosity, which serves to compute lighting, shadows, radiosity and others at run-time and on existing hardware. According [...]]]></description>
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<p><div class="imageframe" style="float:right; width:250px;"><a href="http://www.drzy.com/?attachment_id=482" rel="attachment wp-att-482"><img src="http://www.drzy.com/wordpress/wp-content/uploads/2007/03/light-creeping.thumbnail.png" width="250" height="200" alt="Geomerics Enlighten" /></a></div>
<p><a href="http://www.geomerics.com" target="_blank">Geomerics</a> is a company dedicated to computer graphics and other algorithms.  They have recently unveiled their Enlighten engine which coordinates several of their software/middleware advances to provide enhanced lighting in games.  The foremost of these is their <a href="http://www.geomerics.com/index.php?page=lighting" target="_blank">real-time radiosity</a>, which serves to compute lighting, shadows, radiosity and others at run-time and on existing hardware.</p>
<p>According to their site,  they use studies in geometric algebra ( a kind of multi-linear algebra) to come up with new and efficient algorithms to process real-time lighting and even physics calculations.</p>
<p>Recently, Geomerics announced that the Enlighten engine will be used to incorporate into games that are developed for the XBOX 360.</p>
<p>Here is a movie demonstrating some elements of Enlighten and what scenes look like without it:<br />
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