Posts Tagged iphone

iPhone refuses to backup or sync in iTunes

I’ve already forgotten this tidbit once.  So now I am making this note both to myself, and to maybe help someone on the entirewebs.

If your iPhone refuses to sync or backup through iTunes, it is likely due to one of two causes:

  1. The iPhone itself is actually having a problem.  (I have not encountered this, personally.)
  2. There is something screwed up with the USB port you have it plugged into.

This can be a temporary software issue (as can happen when you unplug a device without officially removing it in Windows).  But can also be an actual problem with the physical USB port.  I have had both happen.

At first, after researching this problem with the knowledge floating around the web, I thought it was a problem with one of the applications, or of too many applications, etc.  While it is true that removing all your applications may make this problem go away, I’m pretty sure it wasn’t the applications that had the problem, but that there was more data being transmitted through the USB port that was wonky, and therefore the issue had more chances to rear it’s ugly head.

My solution to you, is to first try to relocate the iPhone USB cable to a new USB port,  and then try again.  But most importantly, because it is usually my problem, and I always forget:

Use a USB port that is directly attached to your motherboard.

It seems the iTunes helper dlls or whatever, that regulate communication between your Apple wonder and your system, are prone to stutter at most any wonkiness.  Sometimes, if there is the smallest of hangups in your USB hub, it will simply kill the entire transaction and spit out error messages that make it sound to you as if your iPhone is kaput.  Thank you, Apple, for learning such descriptive error messages from Windows 3.1.

fin.

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iPhone hero

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Terminator iPhone meta-game

The hype team behind Terminator: the Sarah Connor Chronicles has released a multi-platform metagame, named Terminator Ambush.

Play consists of two levels.  On one hand you are the hunted.  Use an iPhone to check in using your GPS location via their Ambush iPhone application.  Which looks like this:

You get points for putting in more location, but then the other portion of the game comes into play.  On the Terminator Ambush website, you are tracked by your check-ins on a non-descript virtual map.  Hunters can use this data to try and determine your next check-in point and lay a trap.  If they get you, you are terminated.

I’m not sure if it’s entirely working, as I used the iPhone app while running around town today.  It shows my plots but my score has not been updated at all.  The plot points were much shorter distance apart on the virtual map than I had thought, that with the large trap reticle, it should be easy to terminate people.  What I mean is, I went in 10 mile sweep through Austin while running errands, and my path markings are just about contained in a one-inch square area.

Yes, it’s a little big-brothery that you are uploading your GPS data, but luckily it doesn’t show any real-world tie-in for people to actually track you or anything.  But, meta-gaming like this is a fun idea, that I expect will become even more popular now, with all the iPhones and other GPS phones being released.  There was a another game announced previously called Parallel Kingdom which has a more involved concept of building virtual buildings and such as a sort of GPS MMO.

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Testing Polls: iPhone 2.1

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Wired, the iPhone 3G, and not 3G

Well, the wife and I got iPhone 3G’s today.  But they really should be called iPhone 2.5G’s.

After Wired’s article about the survey they did of 3G users in various locales across North America, I was ready to discount the iPhone 3G’s troubles with the 3G network as mainly due to faulty local networks.

Then again, something didn’t sit right in that conclusion.  It all became crystal clear as the young, stoked Apple attendant was ringing up the phones.  We talked a bit about the Wired article, and I told him I was confident about the iPhone being ok here in Austin, because of the article and my current phone.  I have had a Samsung Sync SGH-A707 for almost 2 years now, and the one problem I have never had with it is bad reception.  I have 5 to 7 bars (which is max on the phone) on 3G almost the entire time I am in town.

Then he said, “look at it now”.  I did and it showed 5 bars of 3G on the Samsung.  It never wavered while my wife was getting her iPhone setup.  Then as my iPhone was setup, I saw that it has only one bar of 3G for a brief moment and then switches to 3 to 5 bars of Edge.  That was enough test for me.  The Apple store employee says they never get 3G at that store or around it on the iPhones.

I sit here now, in South Austin (the store was in North Austin) with the new iPhone showing 5 bars of Edge, reading this rebuttal to a rebuttal of the Wired article…  essentially saying it is ‘mostly’ still the network.

It’s not the network.

I remember that the Samsung Sync is known for its exceptionally high radio strength.  But Wired’s survey chart certainly shows Austin as solid green for network stability/strength.  And yet the phones we just purchased have a very hard time connecting anywhere in town with more than a couple bars, and drop to Edge a majority of the time.  It was a good theory, and I appreciate the survey, but unfortunately it isn’t backed up in reality.

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