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	<title>drzy &#187; eve</title>
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	<link>http://www.drzy.com</link>
	<description>incriminating evidence</description>
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		<title>Eve Online Trinity: Looks great but kills Windows XP?</title>
		<link>http://www.drzy.com/2007/12/06/eve-online-trinity-looks-great-but-kills-windows-xp/</link>
		<comments>http://www.drzy.com/2007/12/06/eve-online-trinity-looks-great-but-kills-windows-xp/#comments</comments>
		<pubDate>Thu, 06 Dec 2007 07:30:10 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[eve online]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[trinity]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/12/06/eve-online-trinity-looks-great-but-kills-windows-xp/</guid>
		<description><![CDATA[So, like all current Eve Online subscribers, I updated and installed the new Trinity patch that was released today. it installed without a hitch and the liquid smooth new client worked swimmingly. Eve looks bette rthan ever , and plays better to boot. Unbeknownst to me, CCP let a huge bug in their installer go [...]]]></description>
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<p><p>So, like all current Eve Online subscribers, I updated and installed the new Trinity patch that was released today.  it installed without a hitch and the liquid smooth new client worked swimmingly.  Eve looks bette rthan ever , and plays better to boot.</p>
<p>Unbeknownst to me, CCP let a huge bug in their installer go through int heir rush to get out the patch.  It didn&#8217;t affect me (and honestly if it did, I would have just booted into Linux and fixed it)  but it affected quite a few subscribers as evidenced by a lot of <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&#038;threadID=651488" target="_blank">shocked threads</a> by people who could no longer boot into windows.  Apparently, the patcher changes to you root directory and deletes the boot.ini file.  In their wisdom, CCP also has a boot.ini in the Eve folder, which is the one they were intending to delete/replace.  See, if they had named it something else, anything else, this wouldn&#8217;t have even caused a problem.</p>
<p>Anyways, <strong>if you have already run the patcher but have not rebooted</strong>, yet, try to right-click on My Computer and go to Properties.  Click the Advanced tab and click Settings under the Startup and Recovery section.  Click the button saying &#8220;Edit&#8221;.  This will bring up your boot.ini and you can save a backup of it, just in case.  But if you already ran the updater, and you didn&#8217;t get an error, you&#8217;re probably in the clear (as I was).</p>
<p><strong>If you got an error or need to fix your boot.ini:</strong></p>
<p>Open notepad.</p>
<p>copy in:</p>
<p>[boot loader]<br />
timeout=30<br />
default=multi(0)disk(0)rdisk(0)partition(1)\WINDOWS<br />
[operating systems]<br />
multi(0)disk(0)rdisk(0)partition(1)\WINDOWS=&#8221;Microsoft Windows XP Professional&#8221; /fastdetect</p>
<p>with whatever os you have.</p>
<p>go to &#8220;save as&#8221; and make sure you change it to all files (otherwise you end up with boot.ini.txt) and save as c:\boot.ini.</p>
<p>go to start->run->cmd</p>
<p>enter &#8220;attrib +s +h +a boot.ini&#8221; when at the c:\ prompt</p>
<p>to verify, go to start->run->msconfig and there should be a tab for boot.ini</p>
<p><strong>If you can&#8217;t boot at all after the patch:</strong></p>
<p>Boot from your OS cd. and follow the directions to start Recovery Console. Choose the corresponding number asked of you for your OS is on, normally its #1 Then type:</p>
<p>Attrib -H -R -S C:\Boot.ini<br />
DEL C:\Boot.ini<br />
BootCfg /Rebuild<br />
Fixboot</p>
<p>Godspeed!</p>

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		</item>
		<item>
		<title>Eve Online Trinity &#8211; new trailer</title>
		<link>http://www.drzy.com/2007/11/27/eve-online-trinity-new-trailer/</link>
		<comments>http://www.drzy.com/2007/11/27/eve-online-trinity-new-trailer/#comments</comments>
		<pubDate>Wed, 28 Nov 2007 04:09:29 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[eve online]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/11/27/eve-online-trinity-new-trailer/</guid>
		<description><![CDATA[The new version of Eve Online, Trinity, which will basically be a free patch, will improve the graphics engine greatly on the venerable game. No word on when the &#8220;walking in stations&#8221; patch is due out, though.]]></description>
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<p><p>The new version of Eve Online, Trinity, which will basically be a free patch, will improve the graphics engine greatly on the venerable game.  </p>
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<p>No word on when the &#8220;walking in stations&#8221; patch is due out, though.</p>

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		</item>
		<item>
		<title>extrinsic</title>
		<link>http://www.drzy.com/2007/07/23/extrinsic-15/</link>
		<comments>http://www.drzy.com/2007/07/23/extrinsic-15/#comments</comments>
		<pubDate>Mon, 23 Jul 2007 05:10:03 +0000</pubDate>
		<dc:creator>mayberosi</dc:creator>
				<category><![CDATA[extrinsic]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[eve online]]></category>
		<category><![CDATA[motherboard]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[wiki]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Eve-Online ship images &#187; Grismar&#8217;s EVE Wiki: Welcome to the EVE Online Wiki @ eve.grismar.net &#187; ASRock 4CoreDual-VSTA &#187; Anandtech forum]]></description>
			<content:encoded><![CDATA[
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<p><ul>
<li><a href="http://izlin.free.fr/eve/index.htm" title="Eve-Online ship images" target="_blank">Eve-Online ship images</a> &raquo; </li>
<li><a href="http://eve.grismar.net/wikka.php?wakka=WikiHome" title="Grismar's EVE Wiki: Welcome to the EVE Online Wiki @ eve.grismar.net" target="_blank">Grismar&#8217;s EVE Wiki: Welcome to the EVE Online Wiki @ eve.grismar.net</a> &raquo; </li>
<li><a href="http://forums.anandtech.com/messageview.aspx?catid=29&amp;threadid=1960908" title="ASRock 4CoreDual-VSTA" target="_blank">ASRock 4CoreDual-VSTA</a> &raquo; Anandtech forum</li>
</ul>

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		</item>
		<item>
		<title>Eve Online &#8211; walking avatars</title>
		<link>http://www.drzy.com/2007/03/21/eve-online-walking-avatars/</link>
		<comments>http://www.drzy.com/2007/03/21/eve-online-walking-avatars/#comments</comments>
		<pubDate>Thu, 22 Mar 2007 03:06:52 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[eve online]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/03/21/eve-online-walking-avatars/</guid>
		<description><![CDATA[Here&#8217;s a preview of some things up and coming for Eve Online. Namely: being able to see avatars in a bit more lively form than just a portrait. Magnus Bergsson, the CMO for CCP who develop Eve Online, states that these are all in-game shots. They seem to be cutscene fillers, but maybe there will [...]]]></description>
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<p><p>Here&#8217;s a preview of some things up and coming for Eve Online.  Namely: being able to see avatars in a bit more lively form than just a portrait.  Magnus Bergsson, the CMO for CCP who develop Eve Online, states that these are all in-game shots.  They seem to be cutscene fillers, but maybe there will be some interactivity.  There&#8217;s also a good shot of the new hi-res station design at the end.  As if the game didn&#8217;t lag enough as it is!</p>
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