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	<title>drzy &#187; EA</title>
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	<description>incriminating evidence</description>
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		<title>MOH Airborne Demo out (and mini review)</title>
		<link>http://www.drzy.com/2007/08/24/moh-airborne-demo-out-and-mini-review/</link>
		<comments>http://www.drzy.com/2007/08/24/moh-airborne-demo-out-and-mini-review/#comments</comments>
		<pubDate>Fri, 24 Aug 2007 18:58:20 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[medal of honor]]></category>
		<category><![CDATA[moha]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/08/24/moh-airborne-demo-out-and-mini-review/</guid>
		<description><![CDATA[So the Medal of Honor: Airborne Demo was released yesterday. Supposedly it was exclusive to fileplanet, but I saw a host of other download sites being posted around the web&#8217;s tubes. My quick impressions: After playing the demo a few (dozen) times, I&#8217;ve got to play with all the weapons up to their max upgrades. [...]]]></description>
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<p><p>So the <a href="http://www.fileplanet.com/promotions/moha/index.aspx" target="_blank">Medal of Honor: Airborne Demo</a> was released yesterday.  Supposedly it was exclusive to fileplanet, but I saw a host of other download sites being posted around the web&#8217;s tubes.</p>
<p>My quick impressions:</p>
<p>After playing the demo a few (dozen) times, I&#8217;ve got to play with all the weapons up to their max upgrades.  It&#8217;s pretty shocking how easy it is, as I was able to get all of the weapons to their max except the pistol and grenades (I got close on the pistol!).  Albeit they were on successive replays.  I&#8217;d say the weapon that gets my favorite upgrades is the German SMG (an MP40? I can&#8217;t remember).  You get a double sized clip and a brutal one-shot knife melee attack.  But the garand grenade attachment is also a blast (pun intended, I guess).</p>
<p>The German SMG is a beast from the beginning, and just gets better.  The thompson is more deadly but it is more erratic in fire, so you can&#8217;t do midrange nearly as well.  The two rifles are both nice, the garand slightly less powerful and less accurate than its german counterpart (the KAR),  as expected.  grenades have a neat explsion cloud and make people fly everywhere.  In fact even pistol shots can make bodies fly, the &#8220;PhysX&#8221; works a little overtime.</p>
<p>You can seemingly jump from most roofs without any damage.  But when I was trying to do one of those trick landings, I fell right down the middle of a staircase and went kerplop.  I only got 3 of the supposed 5 trick landings.  The hardest being the balcony opening one.  I did the church steeple and the open staircase as well, but I have no idea what the other ones are.  Landing on the mayor&#8217;s house doesn&#8217;t get you any reward except a hail of bullets.</p>
<p>I started off with all settings on high but with no post-processing.  This was playable but had that famous MOH mouse lag.  I didn&#8217;t want to reduce my prerender limit, so I just dropped down to medium on everything,  which was slightly more playable.  I then went back and turned models to low and left everything to medium and it plays beautifully, and the only thing I noticed was shadows were reduced.  So I&#8217;m happy enough with that.  (I have an 8600GT vidcard).</p>
<p>This is the first game to tax out my core2duo.  It stays at 100% usage on both cores the whole time.  I have a feeling this was the result of Ageia PhysX slurping up as many cycles as are free.  At least , I hope that&#8217;s what it is, because having your processor pegged solely by a game usually  results in CPU lag, which is the worst kind.  I didn&#8217;t notice any though.  I may run a performance graph on processes later.</p>
<p>So I may be able to squeeze out just a bit more life outta this vidcard.  Surprisingly both Bioshock and this game are highly playable on it, but I think having to step down to low settings for the first time means it is on it&#8217;s last legs.  I&#8217;m hoping that my processor will hold out until the Penryns come out and have at least one price drop.</p>

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		<item>
		<title>A Slew of Medal of Honor Airborne Movies</title>
		<link>http://www.drzy.com/2007/08/03/medal-of-honor-airborne-developer-walkthrough/</link>
		<comments>http://www.drzy.com/2007/08/03/medal-of-honor-airborne-developer-walkthrough/#comments</comments>
		<pubDate>Fri, 03 Aug 2007 07:02:48 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[medal of honor]]></category>
		<category><![CDATA[moha]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/08/03/medal-of-honor-airborne-developer-walkthrough/</guid>
		<description><![CDATA[First, a two part developer walkthrough. He doesn&#8217;t play very well, but this is a good natural gameplay video with some comments from the developer. He mentioned alot of XBOX360 features, so I&#8217;m wondering if these translate well into the PC version. Part 1: HD version Part 2: HD Version And here&#8217;s a little multiplayer [...]]]></description>
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<p><p>First, a two part developer walkthrough.  He doesn&#8217;t play very well, but this is a good natural gameplay video with some comments from the developer.  He mentioned alot of XBOX360 features, so I&#8217;m wondering if these translate well into the PC version.</p>
<p>Part 1:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23107"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=23107" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>
<p><a href="http://www.gametrailers.com/player/23106.html" target="_blank">HD version </a></p>
<p>Part 2:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23105"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=23105" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>
<p><a href="http://www.gametrailers.com/player/23104.html" target="_blank"><br />
HD Version</a></p>
<p>And here&#8217;s a little multiplayer video:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23101"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=23101" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>
<p>Some nighttime single player action:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23097"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=23097" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>
<p>And more single player mission objectives:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23099"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=23099" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>

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		<item>
		<title>Spored</title>
		<link>http://www.drzy.com/2007/05/09/spored/</link>
		<comments>http://www.drzy.com/2007/05/09/spored/#comments</comments>
		<pubDate>Wed, 09 May 2007 19:05:15 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.drzy.com/2007/05/09/spored/</guid>
		<description><![CDATA[As if no one saw this coming. Spore will most likely be delayed until next year, or later. Electronic Arts said it taken out &#8220;Spore,&#8221; a game where players build organisms from scratch, from its financial projections for the fiscal year ending in March 2008, adding that the game could be delayed until fiscal 2009. [...]]]></description>
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<p><p>As if no one saw this coming. <a href="http://uk.reuters.com/article/technology-media-telco-SP/idUKWEN784620070508?feedType=RSS&#038;pageNumber=1" target="_blank"> Spore will most likely be delayed until next year</a>, or later.  </p>
<blockquote><p>Electronic Arts said it taken out &#8220;Spore,&#8221; a game where players build organisms from scratch, from its financial projections for the fiscal year ending in March 2008, adding that the game could be delayed until fiscal 2009.</p></blockquote>
<p>Sure, many can say they never delayed a release date before, but that&#8217;s because they never really officially posted one.  Hinting counts!</p>

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		<title>The EA Juggernaut gobbles up Mythic</title>
		<link>http://www.drzy.com/2006/06/20/the-ea-juggernaut-gobbles-up-mythic/</link>
		<comments>http://www.drzy.com/2006/06/20/the-ea-juggernaut-gobbles-up-mythic/#comments</comments>
		<pubDate>Wed, 21 Jun 2006 04:04:05 +0000</pubDate>
		<dc:creator>rosicrux</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[mythic]]></category>
		<category><![CDATA[warhammer]]></category>

		<guid isPermaLink="false">http://www.drzy.com/?p=200</guid>
		<description><![CDATA[Electronic Arts Acquires Mythic Entertainment EA is set to acquire Mythic Entertainment and turn it into a subsection cranking out only MMORPGs. This is near to my experience as an ex-Origin employee, which was the first MMORPG company to be bought by EA. I was there right after the acquisition. Overall the experience left a [...]]]></description>
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<p><p><a href="http://pc.gamespy.com/articles/713/713563p1.html" target="_blank">Electronic Arts Acquires Mythic Entertainment</a></p>
<p>EA is set to acquire Mythic Entertainment and turn it into a subsection cranking out only MMORPGs.  <br/>
</p>
<p>This is near to my experience as an ex-Origin employee, which was the first MMORPG company to be bought by EA.  I was there right after the acquisition.  Overall the experience left a lot of people laid off, a lot of false promises, canceled projects just prior to completion (<a href="http://en.wikipedia.org/wiki/Ultima_Worlds_Online:_Origin" target="_blank">UO2</a>), and general stagnancy of creativity.</p>
<p>Ah well, <a href="http://www.darkageofcamelot.com/" target="_blank">DAoC</a> was fun while it lasted.  It definitely had the most interesting PVP in any MMORPG to date.  Their ill-fated pseudo-Rome game sounded interesting but never really picked up steam before it got shelved for the Warhammer project.</p>
<p>Now Mythic will be relegated to over-hyping games that are never really completed, rushed to ship, and not supported much after release.  Not pretty.<br/></p>

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