Posts Tagged battlefield 2

Battlefield 2, connection problem fix

This is for all those who sit at the “Connecting to Account Server” screen for ages before it finally logs them in to Battlefield 2. Or, sometimes, they never even get to login, it just hangs there forever.

Go to your My Documents >> Battlefield 2 >> Profiles folder. Find the profile you are trying to log in with. It will probably be the first or only one there, starting with “001″. In that folder, open up the file General.con with your favorite text editor. Notepad works fine. Then scroll down to any lines that contain “GeneralSettings.addServerHistory” or “GeneralSettings.addFavouriteServer” and delete those lines. Save and close the file.

Then go to the My Documents >> Battlefield 2 >> Profiles folder again and this time open the LogoCache folder. Delete everything in this folder.

Then fire up Battlefield 2 and watch in amazement as you connect to your account at breakneck speed.

Tags: , ,

Project Reality Mod .6 out

project realityI forgot to post this before. My current favorite mod has reached version .6, with a lot of improvements and important class streamlining. Plus, guys in sneakers that throw rocks!

Read about it and get it here.

Tags: , , ,

Project Reality ( PRMM to PRM ) .40 released!

project reality mini modThe PRMM team promised it this weekend and they delivered. The .40 version of Project Reality has been released, currently on torrent only. The main site is getting hammered and has been dropping out a lot today, so here’s the link to the torrent file:

http://www.gloryhoundz.com/bt/pr_0406_setup.exe.torrent

Class limiting, new maps, new weapons, new features, oh my! Obviously I know what I’m going to be doing this Veteran’s Day weekend!

Oh, and I guess the acronym is now “PRM” due to it no longer being called a “mini-mod”.

Hey Folks,

Welcome to the first full-blown release of Project Reality. Calling us a mini-mod is simply no longer appropriate with the addition of the British Infantry, an Insurgency faction, and a whole bunch of new maps, vehicles and weapons.

The torrent for Project Reality v0.40 is now available.

IMPORTANT: Be sure to uninstall any previous releases of Project Reality before installing this release.

Tags: , , , ,

Project Reality Mini Mod for Battlefield 2

Speaking of mods, I don’t post enough about them. My addiction to trying out mods continues at a frightening pace. Recently I’ve been cycling through a few.

There’s the Half-life Source mod named BattleGrounds 2. It’s a bit obscure, as it has only a small amount of players each night. It’s an American Revolutionary War mod. I played the original Half-life version alot, and the new one is designed for Source. It’s even better, especially the far off battle sounds which are just as good as the ones featured in Day of Defeat: Source, and really add to the immersion. Full-on regiment charges are a blast, and pigsticking with bayonets is satisfyingly effective.

True Combat Elite is a mod within a mod. Return to Castle Wolfenstein had a cancelled expansion named Enemy Territory. The developers were a third party group and since their project was canned they decided to release the source code and a working version to the public for free. The mod was generally fun, but I never got too hooked on it. True Combat Elite modernizes the weapons, models, and sounds, and generally tries to up the realism.

project reality mini modThe one that spawned this post is a mod that has hooked me a bit, as I play it almost every night for the past couple weeks. Project Reality Mini Mod (PRMM) is a conversion for Battlefield 2. The scenarios are quite similar but it has so many tweaks and changes it just feels right. I grew bored with BF2 shortly after buying it. It, like the other Battlefield series, feels very arcade-y. The respawn times made medics and resupplying an afterthought, and made dying a non-event. I mean, don’t we remember one of the key features of Counter-Strike, the fact that when you were dead, you were dead for the whole round!

There are a slew of changes, but the ones that I like, notice, and/or remember are:

  • Respawn changes – It takes longer to respawn. The more you die, the longer it takes for you to respawn.
  • Increased effectiveness when near a Squad leader and/or the Commander
  • Physics tweaked. The first time I hit someone with a jeep in this mod I was laughing. The tanks feel more like big heavy tanks, the trucks move more like trucks, and people don’t flop around like they are paper.
  • Weapons are deadly again.
  • Iron sights and scopes only
  • The commander fights alongside you, and artillery can only be asked for and set by squad leaders. The commander decides to actually pull the trigger, but cannot mark his own artillery.
  • Support troops have a very effective machine gun, and are supplied by other troops, the way it really happens, instead of the reverse as in vanilla BF2. The assault troops supply the ammo packs, which are actually mini supply drops, you need to stand near them to resupply.
  • Engineers get a lot of explosives
  • Special Forces get a timed detpack. This actually works better for me, as I often died before detonating my packs in BF2. Now I can just plant and run.
  • Medics have to be very close to heal people, and cannot just drop medpacks everywhere.
  • There are many new play modes, but the most popular is much like BF2, except you have to capture flags in a certain order. It brings the battle to a concentrated front line which is exceptionally fun.

There are a slew of other tweaks, but the above are the most prevalent ones in my experience. All in all, it makes a very good package that is getting things right. It’s still in heavy and rapid development. I see myself playing this one for awhile. It makes me feel better about throwing down change for BF2.

Tags: , , , , ,

Get Adobe Flash playerPlugin by wpburn.com wordpress themes