(A Minecraft music video)
Archive for category gaming
In Search of Diamonds
Dec 22
If you have iPhone (3GS or newer) or iPad, this demo of Epic technology is stunning running on the IOS platform.
iTunes Link: Epic Citadel
source: http://toucharcade.com/2010/09/01/unreal-engine-3-tech-demo-epic-citadel-available-for-free/
(if you don’t have one of the devices, you can view the video of it below.)
Portal 2 is co-op (trailer)
Aug 23
Although I prefer the stilts on Chell
Minecraft
Jul 31
http://www.minecraft.net/
A game where you can build anything out of an array of elements… anything, rollercoasters, castles, lava moats, etc. It’s like a world building game, but, every night it gets taken over by zombies and you must survive.
Honestly, it’s a hard game to describe, it has elements of Dwarf Fortress, zombie games, super mario, portal, legos… and many of it’s own unique ideas.
The TF2 dev team seems to be enraptured with it:
http://www.teamfortress.com/post.php?id=4130&p=1
And, it is pretty fun. I set up a server, and you can join it here:
http://www.minecraft.net/play.jsp?server=bac3b007f5dd5ab5caf7c20f4c1a5ec9
(or you can find it in the list of servers here, named CoFR Minecraft Server: http://www.minecraft.net/servers.jsp )
It is browser based, so no install needed. If you wish to be admin on the server, send me your registered playername and I will add you (if I know you, that is).
If you purchase the game you can play the alpha versions, which have all the new features, but the server is running classic version, which should be free to play.
A Visit to id Software from john romero on Vimeo.
In 1993, Dan Linton, owner of a hugely successful BBS called Software Creations, visited Texas and made his way to id Software. This is the footage he recorded one night in November 1993.
Shown are several of id’s employees at the time: Jay Wilbur, Shawn Green, John Romero, Dave Taylor, Sandy Petersen and Adrian Carmack, Bobby Prince was visiting to finish the music and create the sound effects.
This video has 21 minutes of me playing DOOM before the sound effects were put in as well as some early deathmatching with Shawn Green.
Pac Man: a horror story
Aug 15
Stay Awhile, and Listen
Jun 29
The previously mentioned 20 minute gameplay video… in HD:
Diablo III is coming
Jun 28
The big announcement that Blizzard has been keying up to is indeed that Diablo III is in development. This makes me happier than Starcraft 2, although I’m sure will enjoy both immensely. The official Diablo III website has a 20 minute gameplay video already, and it looks really great. The bread and butter of the Diablo series for me are the animations and immersion, and the video seems to show that in spades. Not to mention new sparkly weapons and multilayered creatures that come at you from all sides.
Two classes are revealed in an interactive way, the Barbarian and the Witch Doctor, with more to come as they draw out expectation.
No release date is announced.
Here’s the teaser trailer:
The Call of Duty : World at War trailer was just released, along with the revamped callofduty.com website. The new game will take place in the Pacific theater of World War 2.
The trial version is free, the full version is 10 bucks. Get it at the Spore site.
Portal 2D to 3D
May 8

From the people that brought you Portal: The Flash Version, comes all the levels from the flash version converted to actual portal maps. The Portal: The Flash Version Mappack isn’t just a bunch of levels strewn together, but has level continuity, added dialogue, and surprises. Plus extra levels. Even a “boss” fight at the end.
Highly recommended
GladOS in bondage
Apr 8

Portal was a game that went beyond the actual playing. It is one of the few action games with a great story and atmosphere supporting it. In fact, as good as the puzzle play was, it was eclipsed by the game’s wonderful personality. I enjoyed Narbacular Drop immensely, but the idea really came into it’s own with Portal.
The ending sequence was an oddity. The rest of the game had funny, sometimes subtle, nuance to everything the character did, and the reaction provoked from GladOS. Then we get to the end and it seemed like a cut-and-dry end-boss robot battle. Abruptly changing the gameplay from the rest of the game. It was hard to believe, and although I wanted to understand and try to study the physical form of GladOS… the fact that you only have a few minutes to kill “her” kinda puts a damper on smelling the roses.
I have replayed many of the levels, but I honestly never felt an impulse to replay the ending scene. But a the game-ism blog has stumbled on something that rings true. As I had not replayed the end sequence, I had not heard the developer commentary within it. It reveals that Valve tried to give GladOS a female form, but not exactly which. Game-ism proposes GladOS wanted you to find her all along, to free her from her bondage.
ubiquitous super mario theme
tetris theme
zelda theme
and a little more… range






