Archive for category gaming

In Search of Diamonds

(A Minecraft music video)

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Epic Citadel is pretty and epic, er pretty epic

If you have iPhone (3GS or newer) or iPad, this demo of Epic technology is stunning running on the IOS platform.

iTunes Link:  Epic Citadel

source: http://toucharcade.com/2010/09/01/unreal-engine-3-tech-demo-epic-citadel-available-for-free/

(if you don’t have one of the devices, you can view the video of it below.)

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Portal 2 is co-op (trailer)

Although I prefer the stilts on Chell

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Minecraft

http://www.minecraft.net/

A game where you can build anything out of an array of elements… anything, rollercoasters, castles, lava moats, etc. It’s like a world building game, but, every night it gets taken over by zombies and you must survive.

Honestly, it’s a hard game to describe, it has elements of Dwarf Fortress, zombie games, super mario, portal, legos… and many of it’s own unique ideas.

The TF2 dev team seems to be enraptured with it:

http://www.teamfortress.com/post.php?id=4130&p=1

And, it is pretty fun. I set up a server, and you can join it here:

http://www.minecraft.net/play.jsp?server=bac3b007f5dd5ab5caf7c20f4c1a5ec9

(or you can find it in the list of servers here, named CoFR Minecraft Server: http://www.minecraft.net/servers.jsp )

It is browser based, so no install needed. If you wish to be admin on the server, send me your registered playername and I will add you (if I know you, that is).
If you purchase the game you can play the alpha versions, which have all the new features, but the server is running classic version, which should be free to play.

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John Romero and ID Software’s past


A Visit to id Software from john romero on Vimeo.

In 1993, Dan Linton, owner of a hugely successful BBS called Software Creations, visited Texas and made his way to id Software. This is the footage he recorded one night in November 1993.

Shown are several of id’s employees at the time: Jay Wilbur, Shawn Green, John Romero, Dave Taylor, Sandy Petersen and Adrian Carmack, Bobby Prince was visiting to finish the music and create the sound effects.

This video has 21 minutes of me playing DOOM before the sound effects were put in as well as some early deathmatching with Shawn Green.

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Terminator iPhone meta-game

The hype team behind Terminator: the Sarah Connor Chronicles has released a multi-platform metagame, named Terminator Ambush.

Play consists of two levels.  On one hand you are the hunted.  Use an iPhone to check in using your GPS location via their Ambush iPhone application.  Which looks like this:

You get points for putting in more location, but then the other portion of the game comes into play.  On the Terminator Ambush website, you are tracked by your check-ins on a non-descript virtual map.  Hunters can use this data to try and determine your next check-in point and lay a trap.  If they get you, you are terminated.

I’m not sure if it’s entirely working, as I used the iPhone app while running around town today.  It shows my plots but my score has not been updated at all.  The plot points were much shorter distance apart on the virtual map than I had thought, that with the large trap reticle, it should be easy to terminate people.  What I mean is, I went in 10 mile sweep through Austin while running errands, and my path markings are just about contained in a one-inch square area.

Yes, it’s a little big-brothery that you are uploading your GPS data, but luckily it doesn’t show any real-world tie-in for people to actually track you or anything.  But, meta-gaming like this is a fun idea, that I expect will become even more popular now, with all the iPhones and other GPS phones being released.  There was a another game announced previously called Parallel Kingdom which has a more involved concept of building virtual buildings and such as a sort of GPS MMO.

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Pac Man: a horror story

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Stay Awhile, and Listen

The previously mentioned 20 minute gameplay video… in HD:

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Diablo III is coming

The big announcement that Blizzard has been keying up to is indeed that Diablo III is in development.  This makes me happier than Starcraft 2, although I’m sure  will enjoy both immensely.  The official Diablo III website has a 20 minute gameplay video already, and it looks really great.  The bread and butter of the Diablo series for me are the animations and immersion, and the video seems to show that in spades.  Not to mention new sparkly weapons and multilayered creatures that come at you from all sides.

Two classes are revealed in an interactive way, the Barbarian and the Witch Doctor, with more to come as they draw out expectation.

No release date is announced.

Here’s the teaser trailer:

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Call of Duty returns to World War 2

The Call of Duty : World at War trailer was just released, along with the revamped callofduty.com website.  The new game will take place in the Pacific theater of World War 2.

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Spore Creature Creator released

The trial version is free, the full version is 10 bucks. Get it at the Spore site.

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Portal 2D to 3D

Portal TFV Map PAck

From the people that brought you Portal: The Flash Version, comes all the levels from the flash version converted to actual portal maps. The Portal: The Flash Version Mappack isn’t just a bunch of levels strewn together, but has level continuity, added dialogue, and surprises. Plus extra levels. Even a “boss” fight at the end.

Highly recommended

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Mirror’s Edge trailer looks fun

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GladOS in bondage

Portal was a game that went beyond the actual playing. It is one of the few action games with a great story and atmosphere supporting it. In fact, as good as the puzzle play was, it was eclipsed by the game’s wonderful personality. I enjoyed Narbacular Drop immensely, but the idea really came into it’s own with Portal.

The ending sequence was an oddity. The rest of the game had funny, sometimes subtle, nuance to everything the character did, and the reaction provoked from GladOS. Then we get to the end and it seemed like a cut-and-dry end-boss robot battle. Abruptly changing the gameplay from the rest of the game. It was hard to believe, and although I wanted to understand and try to study the physical form of GladOS… the fact that you only have a few minutes to kill “her” kinda puts a damper on smelling the roses.

I have replayed many of the levels, but I honestly never felt an impulse to replay the ending scene. But a the game-ism blog has stumbled on something that rings true. As I had not replayed the end sequence, I had not heard the developer commentary within it. It reveals that Valve tried to give GladOS a female form, but not exactly which. Game-ism proposes GladOS wanted you to find her all along, to free her from her bondage.

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Dual Guitar (not duel!) and game themes, too

ubiquitous super mario theme

tetris theme

zelda theme

and a little more… range

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