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31
Aug
2007
30
Aug
2007
Han shot web
Take a look at the image to the left.
Now either take a look at the picture below this or click the link below this line to see it.
continue reading "Han shot web"
30
Aug
2007
Not a Star Wars fan unless you hate Star Wars
The Complex and Terrifying Reality of Star Wars Fandom
The Secret of Star Wars Fandom
If you run into somebody who tells you they thought the franchise was quite enjoyable, and they very-much liked the originals as well as the prequels, and even own everything on DVD, and a few of the books, these imposters are not Star Wars Fans.
Star Wars fans hate Star Wars.
27
Aug
2007
extrinsic
- Poetry.Com: Free Poetry Contest, Poems, Publishing »
- Scientists ask: Where have all the dolphins gone? - Yahoo! News UK »
- North Eastern Swat Killboard » Eve online NESW
- Artisanal Cheese »
- Wallace and Gromit Cheese - Wensleydale Dairy Products Ltd. »
- http://tweakforce.com/ » new site of TweaksrUs, modified video driver source
24
Aug
2007
MOH Airborne Demo out (and mini review)
So the Medal of Honor: Airborne Demo was released yesterday. Supposedly it was exclusive to fileplanet, but I saw a host of other download sites being posted around the web’s tubes.
My quick impressions:
After playing the demo a few (dozen) times, I’ve got to play with all the weapons up to their max upgrades. It’s pretty shocking how easy it is, as I was able to get all of the weapons to their max except the pistol and grenades (I got close on the pistol!). Albeit they were on successive replays. I’d say the weapon that gets my favorite upgrades is the German SMG (an MP40? I can’t remember). You get a double sized clip and a brutal one-shot knife melee attack. But the garand grenade attachment is also a blast (pun intended, I guess).
The German SMG is a beast from the beginning, and just gets better. The thompson is more deadly but it is more erratic in fire, so you can’t do midrange nearly as well. The two rifles are both nice, the garand slightly less powerful and less accurate than its german counterpart (the KAR), as expected. grenades have a neat explsion cloud and make people fly everywhere. In fact even pistol shots can make bodies fly, the “PhysX” works a little overtime.
You can seemingly jump from most roofs without any damage. But when I was trying to do one of those trick landings, I fell right down the middle of a staircase and went kerplop. I only got 3 of the supposed 5 trick landings. The hardest being the balcony opening one. I did the church steeple and the open staircase as well, but I have no idea what the other ones are. Landing on the mayor’s house doesn’t get you any reward except a hail of bullets.
I started off with all settings on high but with no post-processing. This was playable but had that famous MOH mouse lag. I didn’t want to reduce my prerender limit, so I just dropped down to medium on everything, which was slightly more playable. I then went back and turned models to low and left everything to medium and it plays beautifully, and the only thing I noticed was shadows were reduced. So I’m happy enough with that. (I have an 8600GT vidcard).
This is the first game to tax out my core2duo. It stays at 100% usage on both cores the whole time. I have a feeling this was the result of Ageia PhysX slurping up as many cycles as are free. At least , I hope that’s what it is, because having your processor pegged solely by a game usually results in CPU lag, which is the worst kind. I didn’t notice any though. I may run a performance graph on processes later.
So I may be able to squeeze out just a bit more life outta this vidcard. Surprisingly both Bioshock and this game are highly playable on it, but I think having to step down to low settings for the first time means it is on it’s last legs. I’m hoping that my processor will hold out until the Penryns come out and have at least one price drop.
22
Aug
2007
22
Aug
2007
Call of Duty 4: Perks trailer
The Perks system in Call of Duty 4 seemed like a cross between a cheap arcade powerup ripoff and a cheap Battlefield 2 ripoff rolled into one giant cheesy ripoff. I wasn’t impressed when Infinity Ward first started gushing about it. Their initial videos and explanations didn’t help my outlook.
But now they either got the hint, or further refined the system, because it actually looks cool. The perks don’t look useless, nor do they seem necessary to succeed. They just add a little color, and specialize your character a bit. They should have waited until it worked like this before talking about it:
Oh, and the pseudo-public beta is supposed to be released today. If you are interested and still haven’t signed up, try the publicity site for COD4 at CharlieOscarDelta.
22
Aug
2007
The Soldier gets his say on TF2
Team Fortress 2. Used to be the butt pocket joke for whenever a game took forever to be released. Now it is tantalizingly redone and looking better than ever. They did a few films before where the classes spoke about themselves, and now the soldier gets his turn. I never thought a cartoony game would make me think “amazing graphics” again, but this one does.
20
Aug
2007
extrinsic
- Pet Food information, manufacturers, products, ingredients, cat, dog, pet food. »
- Pet Directory - boarding, kennels, veterinarians, grooming, training, shopping »
- The Dog Food Project - Menadione (Vitamin K3) »
- NASA - Speeding-Bullet Star Leaves Enormous Streak Across Sky »
- cl1p.net - The internet clipboard »
- Rainbow Six Vegas LEGAL - Tweaks thread » Rainb
- SPLITREASON.COM - Gear for Geeks and Gamers »
- 9 Digital Camera Settings for Every Photographer to Discover »
19
Aug
2007
15
Aug
2007
13
Aug
2007
extrinsic
- Funcom and Eidos announce new release date for Age of Conan - Age of Conan Forums » Funcom and Eidos announce a new release date for ‘Age of Conan: Hyborian Adventures’. The highly anticipated MMO is now set to release on the 25th of March 2008.
- Physicists have ’solved’ mystery of levitation - Telegraph »
- put flash memory into (almost) ANY iPod! »
- Modding : Apple Video Ipod (5g & 5.5g) - The Compact Flash Version > Tarkan Akdam’s BORED »
- NASA Technical Reports Server » Victor Neshyba - author
- EVE Search »
12
Aug
2007
Minesweeper movie trailer
This will be the best game-to-movie ever. Look out Uwe Boll!
6
Aug
2007
extrinsic
- Nuclear Dawn - Welcome » Half-Life 2 mod
- Drawn to be alive » inventive mod
- Darsana » standalone multiplayer medieval game
- Troubleshooting a Peer to Peer Networking » on Windows machines
- Htaccess file - Rewrite »
- Pepakura Designer » Turn 3d computer models into paper models
- University of Texas Videogame Archive »
- South Austin Museum of Popular Culture »
- Vulcan Gas Company posters » Austin myusic venue from the 60’s that was the predecessor and inspiration for the Armadillo World Headquarters
- Device wakes man with severe brain injuries | U.S. | Reuters » A man with severe brain injuries who spent six years in a near-vegetative state can now chew his food, watch a movie and talk with family thanks to a brain pacemaker that may change the way such patients are treated, U.S. researchers said on Wednesday.
- Will playing games create a two-tier society? » Scientists say gamers are more visually intelligent. But what does that mean for the future of the net?
- Beer in space: A short but frothy history »
- Firefox/Thunderbird Extension Wizard »
5
Aug
2007
Unreal Tournament 3 to come with native Mouse and Keyboard ability
One of the biggest reasons many PC gamers don’t enjoy FPS game son consoles is due to both the familiarity and the superiority of the mouse and keyboard combo. It’s just far easier to aim and shoot. Sure, you can get used to the controller in FPS games, but as many controller-only gamers will grudgingly agree, you can never be as quick or accurate.
Well, apparently due to overwhelming emails from people on the official Unreal Tournament forums, they decided to include functionality, native in the game, on the PS3.
Mark Rein
AdministratorFolks,
I checked with Steve Polge and he said that YES we are supporting keyboard and mouse in Unreal Tournament 3 on PS3. He is confident we are doing it in a way that will be balanced without feeling “gimped” for either side. We’ll also allow people to choose whether or not they want to allow mixed controller vs. keyboard/mouse games or not.
I think you guys are going to love UT3!
More details to come later.
I’m not sure how the “anti-gimping” will go, as controllers are not gimped, but inferior by nature. But we shall see. This won’t make me buy the console outright, but if more PS3 games follow suit, it will make a strong case.



