Oooh, also in the Popular Science I just got is an article about game mods. Game mods are one of the best things that ever happened to gaming. I think of the games I played the most of, and why I did, and it’s because of mods. I played Doom, QuakeI II and III, and Halflife to death because of the mods released for them…. and the slight mods I wrote myself.

It’s a good article, mostly geared towards non-gamers… but they do little mini-interviews with alot of game devs and past modders. this includes John Cook and Robin Sewell (who also have a photo). Anyone playing mods today should know that these are the fathers (not grandfathers though, game mods go back to the 70’s) of modding. While not old, they made the most popular mod of its time (and combined with its renamed version in Halflife, it could be the most popular of all time. Rivalled only by Counter-strike). I’m talking about Team Fortress, a mod that swept me and thousands of gamers off their feet. Combined with the unofficial-official Quake netcode mod called Quakeworld, this game was the absolute free-time killer. In the article it states that they are still working on their 6 year progress on developing TF2.

I thought I had lost all hope for TF2, in fact I had almost forgotten about its existence altogether. But when I read the little blurb about them still chugging away at it…. well thats the first official word in at least a year that it’s still in progress. I just hope hope HOPE it doesn’t turn out to be another Daikatana.